//
// Created by Kame.Liang on 2021/9/5.
//

#ifndef UNTITLED1_SIMPLEFACTORY_H
#define UNTITLED1_SIMPLEFACTORY_H
#include "IBaseShape.h"
enum SHAPE_TYPE{
    st_circle,          //圆
    st_rectangle,       //矩形
};
class CSimpleFactory {
public:
    static IBaseShape* makeShape(int type);
};


#endif //UNTITLED1_SIMPLEFACTORY_H
